How is the video game industry doing? This is a common question that underlies much of the business and trade industry press. Individual stocks' quarterly reports give meaningful anecdotes, but there is not one good benchmark to provide the capital markets' answer to that question over time. Until now. Introducing the TriplePoint Video Game Index. [...]Related posts: Nielsen Releases "State of the Video Gamer" Report, Women Now Largest Group of PC Gamers Matthew Le Merle, Chairman of Mindfuse Featured in TriplePoint Speaker Series Age of Aquarius: the video game industry at Comic-Con