This tutorial shows the process of creating a lipid bilayer in 3DS Max. A lipid bilayer is the thin polar membrane that surrounds all cells.We will create an individual lipid and then copy them such that they form a continuous structure. We'll then apply a wave spacewarp to achieve the motion of a cell in liquid. We'll add a few structures including a protein channel and glycoproteins. We'll finish up by covering some basic falloff materials and a simple image based lighting setup.Essential Script: Scriptspot "Random Transform Offset"scriptspot.com/3ds-max/scripts/random-transform-offsetCheck out our Website at ► ragdollanimation.comFollow us on Vimeo ► vimeo.com/ragdollstudioSubscribe to us on Youtube ► youtube.com/user/RagdollStudioLLCLike us on Facebook ► facebook.com/RagdollStudioLLCFollow us on Twitter ► twitter.com/Ragdoll_StudiosFollow us on Google Plus ► plus.google.com/+RagdollStudioLLCFollow us on Linkedin ► linkedin.com/company/ragdoll-studio-llcFollow us on Behance ► behance.net/RagdollStudioLLCFollow us on Instagram ►instagram.com/ragdoll_studiosCast: Ragdoll Studio LLC, Tyler Jordan and John AndersonTags: tutorial, Medical Animation, 3ds max tutorial, Medical Illustration, Medical Visualization, medical, cells, 3d, howto, health and animation