Source: Phanatix Interactive Blog

Phanatix Interactive Blog Postmortem: Things learned from making the game "Swift"

Postmortem: Things learned from making the game "Swift"My first attempt at independent game development, Swift for Android and iOS, has been out for awhile, so I figured it was a good time to write up a postmortem on the subject. But before that, I should probably apologize for my extremely long absence. I launched Swift [...]Phanatix Interactive -

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