Source: GameMix Blog

GameMix Blog Building Logic for AI in Games - Part 2: Vision

In my previous article, Building Logic for AI in Games - Part 1: Simple Movement, I discussed how I made enemies follow certain paths in my HTML5 game, Infiltration. I then had to figure out how to make enemies see the player. In order to check if an enemy sees the player, I first perform a [...]The post Building Logic for AI in Games - Part 2: Vision appeared first on GameMix.

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