The "Force Front X Axis" option in the UE4 FBX Import Options (under Miscellaneous) is problematic for the FaceFX Runtime plugin in UE4. FaceFX generates animation data from the bone poses in the FBX file, so the FBX data must match the format of the data expected by the game. "Force Front X Axis" can alter the coordinate system of the FBX data causing the animation data FaceFX created to be incorrect.read more